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NPC Generator

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Advanced [show]


Korag Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Engraver uniform. He has a golden handlebar mustache and slicked back golden hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: Born in the west his family was never financially stable. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Korag Ansley, Male Half-Orc Sorcerer 6
Medium (5'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)16 (+3) 18 (+4)7 (-2)
Skills Arcana +6, History +6
Senses Passive Perception 14
Languages Common, Orc, Aquan, Goblin, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: Golden yellow topaz (200 gp). Azurite (16 gp). Alexandrite (200 gp). Coral (100 gp).


Social Check DCs


Virra Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has wavy silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born in the south to a Tanner, Virra learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She has set out to sabotage the competition.

Motivation: To be a Navigator again; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Virra Scheppen, Female Gnome Sorcerer 4
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Animal Handling +1, Deception +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Elaim Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was born at the edge of vast island. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Elaim Brawnanvil, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 31 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)14 (+2) 9 (-1)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp.


Social Check DCs


Veloptima Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple blue robe with violet stripes complete with hood. She is physically well-built. Her blonde hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: She is irascible and easily irritated. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Veloptima was born with her father's beautiful face. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with her childhood friend

Flaws: Antagonistic, Greedy. Bonds: Family, Attractive, Adventurer. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Veloptima Leffery, Female Gnome Bard 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 6000 sp.


Social Check DCs


John Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with top hat. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Doctor and found it very stressful. He has drifted from career to career and currently works as a Doctor.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and further expansion of business

Flaws: Disease, Hedonist. Bonds: Attractive, Mentor, Job. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Conway, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 500 gp. An abacus with copper, silver and gold markers (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Hourglass.


Social Check DCs

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