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NPC Generator

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Advanced [show]


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears baggy brown pantaloons and a blue scarf. He has a hunchback. His auburn hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Insomniac, Disease. Bonds: Guardian, Nature. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Fallond Daraln, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4

Possessions: 1000 gp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many grey ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He wears his auburn hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. Vonbin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Adventurer. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Vonbin Fallack, Male Dwarf Paladin 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Therlin Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a grey collared shirt and yellow skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. She has violet eyes and a grey hat with a yellow feather.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: A powerful brothel owner made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She's also a talented Carter, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and balancing her hectic life and new sailor responsibilities is difficult

Ideals: Joker. Flaws: Selfish, Insomniac. Bonds: Mentor, Job. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Therlin Dankil, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)5 (-3) 6 (-2)10 (+0)
Skills History -1, Persuasion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp. Moss agate (8 gp). Eye agate (8 gp). Rhodochrosite (8 gp).


Social Check DCs


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a robe, a symbol of the sun god around her neck, and a shield on her belt. Her long orange fur is drawn into a two foot long braid. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: Cocky and sure of herself, she believes she is the best Soapmaker born in the past three hundred years. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: She got into the Soapmaker business at a young age. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting. Bonds: Attractive, Job, Family. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Commoner 5
Medium (5'6") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 11 (+0)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large brown mantle and cape that has been intricately interwoven into his green robe. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Passionate, Logical, Fighting. Flaws: Ugly, Addict. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Graham, Male Human Rogue 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 110 gp.


Social Check DCs

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