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Advanced [show]


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and blue workpants. His shirt is red, and he wears a heavy blue leather apron most of the time. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Insane, Disease. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Zook Pilwicken, Male Gnome Ranger 2
Small (3'8") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)8 (-1) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (150 gp). Gold and topaz bottle stopper cork (600 gp). 1 Darkwood Buckler.


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large blue mantle and cape that has been intricately interwoven into his yellow robe. His white hair, when down, is lengthy. He has amber eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Racist. Bonds: Adventurer, Immigrant, Family. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Anverth Fiddlefen, Male Gnome Sorcerer 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 46 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1400 gp. Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His moppish black hair is in a traditional bowl cut. He has violet eyes and a white hat with a green feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Born in the south his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Fargas Deephollow, Male Halfling Wizard 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Korinn Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She likes to wear green tank tops with pastel skirt. She has brass crest. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Bowyer profession.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Korinn was left her mother's suit of armor and trained in its use and care. She has drifted from career to career and currently works as a Sage.

Motivation: Balancing her hectic life and new Sage responsibilities is difficult.

Flaws: Shy. Bonds: Attractive, Job, Religious, Military. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Korinn Yarjerit, Female Dragonborn Adept 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)5 (-3)
Skills Performance -1, Persuasion -1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs


Gale Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He usually wears his pastel robe and has his scythe always slung over his shoulder. He keeps his long yellow fur kept up in a rat tail. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Gale isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Gale Prim Posies, Male Tabaxi Expert 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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