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Advanced [show]


Riswynn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. With wild blonde hair. Her face is scarred and worn.

Personality: She is a Jeweler first and foremost. She believes firmly that knowledge should be universal. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born into a rich family. Her childhood dream was to be a Sculptor, but she was a colossal failure. She became a Jeweler soon after.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Rich. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Riswynn Strakeln, Female Dwarf Rogue 9
Medium (3'9") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 86 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 20 (+5)15 (+2) 14 (+2)16 (+3)
Skills History +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 80 pp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she usually wears her pastel robe and has her dagger always slung over her shoulder. Her beige fur is thinning but still full. Her eyes are likewise green.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is skeptical of what others tell her and is slow to trust.

History: Cloak was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Cynical, Shy. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Cloak Paws, Female Tabaxi Barbarian 8
Medium (4'10") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 400 gp. Sard (80 gp). Amber (110 gp). Black pearl (900 gp). Star rose quartz (80 gp). Freshwater pearl (6 gp).


Social Check DCs


Prosperine Patience, Female Tiefling [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her hair, while still mostly silver, has prominent grey streaks. Her ears are large.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. Animals are drawn to her, and she is able to talk to them.

History: Born to a pair of adventurers, Prosperine grew up listening to her mother's many stories. In her 11th year, her parents were killed by a illithids raid, leaving Prosperine alone in the world. After a stint in an orphanage, she was adopted. She left for the south, certain she would find work there.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant. Occupation: Performer

Voice: German accent

Attributes [hide]

Prosperine Patience, Female Tiefling Ranger 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Chalcedony (40 gp). 1 Banded mail.


Social Check DCs


Anne Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is an epitome of beauty. Her black hair is well kept. Her green unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich southern family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Anne Smoothhands, Female Halfling Barbarian 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 17 (+3)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 13
Languages Common, Halfling, Giant, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Hematite (9 gp).


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey wide-brimmed hat and grey clothes. He has a slight overbite and is overall scrawny. He has golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. The war was a terrible time for him, and Orsik does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Ugly, Depressed, Mundane. Bonds: Military, Nature. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Orsik Orcfoe, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs

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