Agnes Darlington, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her nunchaku. She wears her blonde hair down. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invites people to come help in her community garden.
History: Agnes was born with her mother's beautiful face. A few years later when the east was not economically sound they moved to her current location. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Marshal
Voice: Uses sign language
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Brass mug with jade inlays (200 gp).
Delebean Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely blue suit with green socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise violet.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Delebean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 110 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: 4000 gp. Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Donaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His copper crest is still thick. His gold unseeing eyes seem to look past you.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. He has all his life been fascinated with dancing.
History: He was born into a rich family. His childhood dream was to be a Bricklayer, but he was a colossal failure. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He desires power and/or immortality; and to clean up the streets
Ideals: Artistic. Flaws: Disease. Bonds: Job, Rich, Adventurer, Guardian. Occupation: Shipwright
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Faran Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tight fitting red shirt and pants. His moppish blonde hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Faran grew up listening to his father's many stories. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Insane, Shy. Bonds: Enemies, Adventurer, Slave. Occupation: Jeweler
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Red garnet (70 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is orange and curly. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Scribe and was forced into it by his family; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Scribe
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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