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NPC Generator

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Advanced [show]


Emmeline Benson, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has relatively light skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Optimist, Athletic. Flaws: Insane. Bonds: Rich. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Emmeline Benson, Female Human Bard 4
Medium (4'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)14 (+2) 8 (-1)13 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Salanop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a well pressed and immaculate suit (or dress). She has no hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She receives visions of the future at random moments

History: She was born into a rich family. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Salanop Nucklestamp, Female Gnome Warrior 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 12 (+1)6 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2

Possessions: 150 gp. 1 Breastplate.


Social Check DCs


Gerard Burton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair, while still mostly white, has prominent grey streaks. His amber eyes peer out from beneath his feathered brown hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found

Ideals: Joker, Justice. Bonds: Adventurer, Family, Religious. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Gerard Burton, Male Human Paladin 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 99 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)17 (+3) 14 (+2)9 (-1)
Skills History +7, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2000 gp.


Social Check DCs


Orsik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Regain custody of his son; and to unite with his brother

Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Orsik Silveraxe, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 69 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0

Possessions: 3000 gp. Fiery yellow corundum (1100 gp). Violet garnet (900 gp). Rhodochrosite (12 gp). Bloodstone (40 gp). Fiery yellow corundum (1100 gp). Azurite (12 gp). Onyx (40 gp). Moss agate (12 gp). Emerald (1100 gp). 1 Minor magic item.


Social Check DCs


Myev Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears baggy white pantaloons and a pastel scarf. Her auburn hair is unkempt and raggedy. Her eyes are violet and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: When she was but 6 years old her parents immigrated from the south. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against drow.

Flaws: Ugly, Racist. Bonds: Poor, Enemies, Immigrant. Occupation: Unemployed

Voice: Speaks with a cold

Attributes [hide]

Myev Graeme, Female Half-Orc Wizard 10
Medium (5'6") Half-Orc, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)7 (-2) 15 (+2)13 (+1)
Skills Deception +5, Medicine +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 sp. Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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