Vicky Blythe, Female Human [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is well dressed, but even with her fine clothing she looks run-down. She wears her auburn hair up. She has a tattooed face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Vicky and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Logical, Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Marshal
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 6000 sp.
Murook Crawford, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear flannel. Her black hair is greasy and uncared for. Her eyes are hazel and beady.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a ruthless business woman, a trait she acquired from her father.
History: Her mother raised her in a mountain cabin. A gifted student she started as a Barkeep, but she got bored and became a Gardener. She tends to her Gardener job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Nature, Job. Occupation: Gardener
Voice: Slurs words
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Melee.
Loopmottin Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and is dressed in earthy colors with a blue and black handkerchief worn on her right side. Her right leg appears badly burned and disfigured. She wears a deerstalker hat to cover her moderate length brown hair. Her eyes are amber and catlike.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a great chef.
History: When she was but 5 years old her parents immigrated from the west. A few years later when the north was not economically sound they moved to her current location. She then took over the family business and is one of the better Cartwright for hire.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Job. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 37 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 4 (-3) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Auran
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, white, dusty cloak. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Hamil was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Expand his business; and he's in love
Ideals: Athletic. Bonds: Job, Family, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 127 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Aquan, Celestial
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 9000 gp. Tiger eye turquoise (6 gp). Amber (150 gp). Jasper (60 gp). Sard (60 gp). Obsidian (6 gp). Star rose quartz (60 gp). Carnelian (60 gp). White pearl (150 gp). Star ruby (1100 gp). Rose (60 gp). Tiger eye turquoise (6 gp). Jasper (60 gp). Rich purple corundum (1100 gp). Amber (150 gp). Clear bright green emerald (5000 gp). Moss agate (6 gp). Aquamarine (600 gp). Pink pearl (150 gp). Amethyst (150 gp). Iolite (60 gp). 1 Medium magic item.
Shedinn Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He is bristling with hidden weapons, mostly sickles and axes. His rusty crest, when down, is lengthy. He wears a mask on his face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He got into the Mortician business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and money/treasure
Ideals: Joker. Flaws: Secretive. Bonds: Criminal record, Job, Rich. Occupation: Mortician
Voice: Squeaky
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: Hematite (15 gp). Aquamarine (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!
