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NPC Generator

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Advanced [show]


Meriele Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is still thick. She is baby faced.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Further she is a bit of a stoner and is frequently out of it.

History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Mayor, but doesn't like to broadcast it.

Motivation: She is unsatisfied with her job; and wants to work out more often

Ideals: Athletic. Flaws: Cynical, Addict. Bonds: Military, Job. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Meriele Amastacia, Female Elf Fighter 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Sardonyx (20 gp). 1 Silk rope. 1 Backpack. 1 Masterwork Thieves’ tools.


Social Check DCs


Windy In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and is pretty ugly. Her yellow fur is greasy and uncared for. She wears crescent spectacles with a black brim.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Shoemaker, who enjoyed hunting, Windy was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She then took over the family business and is one of the better Banker for hire.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is unsatisfied with her job

Ideals: Joker. Flaws: Ugly, Racist, Greedy. Bonds: Nature, Job. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Windy In the Morning, Female Tabaxi Aristocrat 18
Medium (5'0") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 65 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +7

Possessions: 13000 gp. Golden yellow topaz (500 gp). Fiery yellow corundum (1400 gp). Malachite (12 gp). Red spinel (50 gp). Tiger eye turquoise (12 gp). Emerald (1400 gp). Tourmaline (50 gp). Deep green spinel (50 gp). Golden pearl (50 gp). Black star sapphire (1400 gp). Deep blue spinel (500 gp). Malachite (12 gp). Smoky quartz (70 gp). Alexandrite (500 gp). Red-brown spinel (50 gp). Citrine (70 gp). Black pearl (500 gp). Chalcedony (70 gp). Golden yellow topaz (500 gp). Alexandrite (500 gp). Obsidian (12 gp). Red garnet (50 gp). Eye agate (12 gp). Tourmaline (50 gp).


Social Check DCs


Gormogord Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right leg appears badly burned and disfigured. He has done his best to style his silver hair to look like a famous performer. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Gormogord wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Gormogord Tealeaf, Male Halfling Adept 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 30 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 700 gp. Deep blue spinel (200 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with top hat. His white fur is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Tree will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly. Occupation: Slave Trader

Voice: Jamaican accent

Attributes [hide]

Tree Wind, Male Tabaxi Warrior 8
Medium (5'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 32 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)12 (+1) 19 (+4)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. Hematite (15 gp). Golden pearl (40 gp). Star rose quartz (40 gp). Carnelian (40 gp). Star rose quartz (40 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Moon In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light pastel in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His fur, while still mostly beige, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: Abrasive and pushy, he has a hard time making friends. A true patriot, Moon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He uses money and sex appeal to get what he needs; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Attractive, Military, Adventurer, Criminal record. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Moon In the Morning, Male Tabaxi Aristocrat 7
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Athletics +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +5

Possessions: 600 gp.


Social Check DCs

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