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Advanced [show]


Vorka Weld, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. She wears her hair in dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She enjoys reading and quiet.

History: Born in the west her family was never financially stable. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vorka took refuge in the old dungeon and found the beat up sickle and armor she uses now. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Bonds: Attractive, Poor, Nature. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Vorka Weld, Female Half-Orc Adept 12
Medium (5'5") Half-Orc, Neutral Good (CR 12)
Armor Class 12
Hit Points 83 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 3000 gp. Deep blue spinel (900 gp). Brown-green garnet (80 gp). Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Zepar Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a long, black cloak. His brown hair is singed and shortened. He has gleaming, smiling black eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Emotional, Disease, Depressed. Bonds: Adventurer. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Zepar Righteous, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)12 (+1) 8 (-1)19 (+4)
Skills Intimidation +7, Stealth +3
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Jet (90 gp). Citrine (70 gp). Fire opal (1100 gp).


Social Check DCs


Verin Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is purple and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is lazy and tries to find solutions quickly.

History: She was born on a small isolated farm. Verin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and half-orc compassion

Ideals: Fighting, Athletic. Flaws: Ugly, Shy, Lazy. Bonds: Nature. Occupation: Stableman

Voice: American accent

Attributes [hide]

Verin Justice, Female Tiefling Warrior 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. His brown hair is heavily combed to the left. His fierce amber eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Mason.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he wants to get laid

Ideals: Fighting, Philantrophist, Gifted. Flaws: Terse. Bonds: Job, Has a crush. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Gilbert Shelly, Male Human Cleric 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Aura Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'8". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a nunchaku. His beige fur is braided into rings. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a Engraver, his mother struggled to pay the bills. He has had some formal music training, and achieved minor success. He inherited the family business which he has now maintained for 10 years.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Poor, Has a crush. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Aura Mist, Male Tabaxi Adept 1
Medium (5'8") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs

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