Right-Handed Running, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a pastel costume with the symbols of death on her torso. Her white fur is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Right-Handed hails from a village terrorized by giants. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by giants. Right-Handed was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Mundane. Bonds: Enemies, Rich, Job. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 23 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Vani Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her morningstar. Her skin is also unnaturally pale. She has a very tight haircut. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is able to fit into much smaller and tighter spaces than normal.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Ranger school at a young age so that she could practice her necromantic talents. Now she works as a poetry tutor during her time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 9)
Armor Class 14
Hit Points 53 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp. Rhodochrosite (9 gp). Onyx (30 gp).
Gurdis Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her hair is red and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is obsessed with finding treasure.
History: Gurdis hails from a village terrorized by giants. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's attracted to the PC; and many giants want her driven away
Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies, Rich, Has a crush. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Healer’s kit.
Cloak Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'5" northern woman, she wears a pastel coat over a red low-cut shirt, and a Stetson hat upon her head. She sports a flattop fur cut. Her blue eyes are slightly larger than normal.
Personality: Eccentric and domineering, Cloak will drive conversation. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born to a criminal king-pin and mafia family She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels the way she acts is they only way to get by in the world; and she has comitted a past crime that haunts her to this day
Ideals: Extrovert, Impeccable. Bonds: Criminal record, Slave, Job. Occupation: Slave Trader
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Nelkin Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his golden hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer, Immigrant. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (1900 gp).
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Their contribution stands as a beacon of hope for all adventurers!