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NPC Generator

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Advanced [show]


Eleanor Sandoval, Female Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are amber and catlike.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Eleanor Sandoval, Female Half-Elf Bard 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 150 gp.


Social Check DCs


Emma Soames, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fletcher arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Fighting, Athletic. Flaws: Shy, Impulsive. Bonds: Rich. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Emma Soames, Female Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mardnab Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a faded coat and loose pants complete with deerstalker hat. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Flaws: Insane, Secretive. Bonds: Immigrant, Slave, Adventurer. Occupation: Scribe

Voice: Farmer accent

Attributes [hide]

Mardnab Nopenstallen, Female Gnome Adept 6
Small (3'1") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)13 (+1) 15 (+2)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 1000 gp. Freshwater pearl (11 gp). Rock crystal (50 gp). Eye agate (11 gp). Aquamarine (700 gp).


Social Check DCs


Cumpen Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild red hair. Her eyes, though not visible through her cowl, are gray.

Personality: She has always had a great fascination with Halfling culture. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Jeweler arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Flaws: Racist, Impulsive. Bonds: Rich, Attractive. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Cumpen Murnig, Female Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)16 (+3) 18 (+4)7 (-2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Druidic, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Paelias Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair has been sun bleached extensively. His blue eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Gifted from a young age, Paelias studied abroad. One day when Paelias was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Paelias was heart-stricken from the event, and his mother started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Family, Immigrant. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Paelias Arnuanna, Male Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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