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NPC Generator

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Advanced [show]


Meriele Hanali, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her white hair is lengthy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Meriele is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Extrovert, Gifted, Artistic. Bonds: Attractive, Religious. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Meriele Hanali, Female Elf Aristocrat 7
Medium (4'9") Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)8 (-1) 13 (+1)11 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Gorga Myerscough, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). Her hair is silver and very short. Her violet unseeing eyes seem to look past you.

Personality: She is witty, but her monotone delivery comes off as unnerving She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She served in the navy to pay for her family's outstanding loans. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Military, Nature. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Gorga Myerscough, Female Half-Orc Commoner 6
Medium (5'10") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Red spinel (140 gp). Obsidian (6 gp). Emerald (1300 gp). Malachite (6 gp).


Social Check DCs


Gynk Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her silver hair is cut short. Her eyes are brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Poor, Religious. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Gynk Barney, Female Half-Orc Barbarian 1
Medium (5'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 5000 cp.


Social Check DCs


Two Llamas Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She carries a battered mace and tarnished hammer as well. Her fur is short and yellow. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She takes great joy in being the best Junk Dealer in town.

History: Two Llamas lived on a farm with her mother, near the main road leading to a nearby town. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Junk Dealer.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a junk dealer and was forced into it by her family

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Family. Occupation: Junk Dealer

Voice: Mousy voice

Attributes [hide]

Two Llamas Of Shadows, Female Tabaxi Barbarian 5
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 8
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)14 (+2) 6 (-2)11 (+0)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +1

Possessions: 200 gp. Eye agate (8 gp). Zircon (40 gp). Violet garnet (1300 gp).


Social Check DCs


Windy Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Assassin. His red fur is long and unkept. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his mother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has achieved small success as a Assassin.

Motivation: To be a Gardener again.

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Windy Shore, Male Tabaxi Monk 10
Medium (5'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Zircon (30 gp). Eye agate (12 gp).


Social Check DCs

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