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NPC Generator

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Advanced [show]


Oda Offund, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With bright red hair. She is very pretty but has cold, dead eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She does not believe in violence as a means to an end. She is a dedicated Seamstress but believes her peers are too gung-ho.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has built up a small fortune and can afford her own way.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Attractive, Religious. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Oda Offund, Female Gnome Druid 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 200 gp.


Social Check DCs


Anselm Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His golden hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Born to a Doctor, his mother struggled to pay the bills. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Myerscough, Male Human Fighter 11
Medium (5'2") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)16 (+3) 14 (+2)14 (+2)
Skills Arcana +7, Persuasion +6
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 330 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. He has a small bristly mustache and wavy golden hair. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. Naeris liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a crush on the local Interpreter; and wants a kiss

Flaws: Disease, Shy. Bonds: Mentor, Nature, Has a crush. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Naeris Firahel, Male Elf Expert 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man likes to wear white tank tops with green pants. His clothes are grease stained in places. He has a long blonde beard with little hanging trinkets. His hazel eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Shepherd, his father struggled to pay the bills. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Roge Wildcloak, Male Halfling Monk 9
Small (3'2") Halfling, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Giant, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1400 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1700 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Branson, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. Her hair, while still mostly black, has prominent grey streaks. Her eyes are brown and beady.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better kind of golem.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Poor, Adventurer. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Vicky Branson, Female Human Adept 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 15 (+2)4 (-3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs

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