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Advanced [show]


Manfred Asheton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Sellsword. His white hair is unkempt and raggedy. His eyes are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Military, Mentor. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Manfred Asheton, Male Human Monk 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 11 (+0)17 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp.


Social Check DCs


Baelitae Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear violet tank tops with brown skirt. She carries with her a set of sickles on her belt, each one with a opal on the hilt. Sporting a silver mohawk this woman's hair draws a lot of attention. She has green eyes and a violet hat with a brown feather.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has dedicated herself to building a better kind of golem.

Motivation: To unite with her sister.

Ideals: Fighting, Extrovert. Bonds: Family, Slave, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Baelitae Amakiir, Female Half-Elf Commoner 15
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 10
Hit Points 8 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)17 (+3) 18 (+4)5 (-3)
Skills Intimidation +2, Religion +8
Senses Passive Perception 14
Languages Common, Elven, Gnome, Orc, Halfling
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0

Possessions: 500 pp. Lapis lazuli (8 gp). Silver pearl (60 gp). Moonstone (20 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Beren, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by chocolates. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.

Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.

History: Panana was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Panana Beren, Female Gnome Cleric 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Persuasion +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his white fur down. This blue eyed southerner is not easily forgotten.

Personality: Five is depressed about a lot of things. He tends to be a nihilist. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Carpenter business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Carpenter. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and to be a assassin again

Ideals: Logical. Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Five Candle, Male Tabaxi Barbarian 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 82 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Arcana +5, Athletics +6
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 700 gp. Sardonyx (80 gp).


Social Check DCs


Gunter Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Gunter Xistsrith, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)10 (+0) 16 (+3)8 (-1)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs

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