Great Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying orange fur a little too much giving a sharp orange color. Her amber unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Great and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Great discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Great fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
Possessions: Just what you see.
Neega Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a slight overbite and is overall scrawny. She has moderate length blonde hair. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often; and retire the richest woman in the west
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 3000 cp.
Tana Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her eyes are amber and catlike.
Personality: Eccentric and domineering, Tana will drive conversation. She receives visions of the future at random moments
History: Tana was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She struck the Dyer job and began her own company from there.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur, Extrovert, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Dyer
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. Zircon (30 gp). White opal (500 gp). Amber (50 gp). White pearl (50 gp). Aquamarine (1600 gp). 1 Minor magic item.
Mijira Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears very tight pants and wife beaters, though occasionally she sports a black coat, and a wedding ring on her left hand. Her white crest is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to have a good time and be beloved; and she is greedy
Ideals: Persistence, Optimist. Flaws: Disease. Bonds: In love, Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 gp. 1 Minor magic item.
Pelt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel trousers with green and blue striped suspenders. He wears various colorful collared shirts. He carries a battered rapier and tarnished falchion as well. He sports a flattop fur cut. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: Pelt wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He believes the world needs to unite to get rid of dire rats once and for all.
History: He served in the navy to pay for his family's outstanding loans. In his 12th year, his parents were killed by a dire rats raid, leaving Pelt alone in the world. After a stint in an orphanage, he was adopted. He struck the Hunter job and began his own company from there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new hunter responsibilities is difficult
Ideals: Fighting, Disciplined. Bonds: Enemies, Military, Job. Occupation: Hunter
Voice: Low range voice
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 92 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 14 (+2) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Old masterpiece painting (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
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