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NPC Generator

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Alice Springfield, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is typically in her Mayor uniform, and is pretty ugly. Her brown hair is greasy and uncared for. She wears a mask on her face.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. Flattery will make her almost putty in your hands.

History: Gifted from a young age, Alice studied abroad. Her psionic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Mayor for the past few years.

Motivation: To settle down with her crush.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Job, Has a crush. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Alice Springfield, Female Human Fighter 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 4 (-3)5 (-3)
Skills Deception -1, Perception -1
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Adelaide Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears silk and lounges about seductively. Her whole body is exceptionally muscular. Her red hair is drawn into a tight pony tail with a card scrunchie. She is very pretty but has cold, dead eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is obsessed with her god.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She left for the north, certain she would find work there.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Justice. Bonds: Attractive, Immigrant, Religious, Nature. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Adelaide Eathalena, Female Half-Elf Rogue 5
Medium (5'6") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)6 (-2) 13 (+1)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Willow Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing red shirts, loose pants, and blazers most of the time. She wears a deerstalker hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She served in the navy to pay for her family's outstanding loans. Willow was born on a far northern plains where she grew up under the tutelage of her father, an expert Animal Trainer. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she wants nothing more than to rejoin the army

Flaws: Selfish, Shy. Bonds: Attractive, Immigrant, Military. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Willow Underfoot, Female Halfling Warrior 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp. 1 Superior lock.


Social Check DCs


Arumawann Garrick, Male Gnome [Permalink]

Personal [hide]

Description: An older man who dresses in blue turtlenecks beneath a green coat with violet slacks, he is not a threatening figure. He has wavy white hair. His amber unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: When he was but 6 years old his parents immigrated from the north. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's looking for his big break.

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Immigrant, Adventurer. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Arumawann Garrick, Male Gnome Aristocrat 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 126 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +4

Possessions: 1 Medium magic item.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears brown leather gloves, a brown jacket, and tight pants. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to loving parents in a slum to the south. Over the years she perfected her riding and shooting skills. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Athletic, Joker, Fighting. Bonds: Nature, Poor. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Werydd Rakankrak, Female Dwarf Aristocrat 7
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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