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NPC Generator

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Advanced [show]


Vicky Byron, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Vicky Byron, Female Human Ranger 8
Medium (5'8") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)16 (+3) 11 (+0)17 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Giant, Terran, Ignan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp.


Social Check DCs


Lone Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Her beige fur has been sun bleached extensively. She has gleaming, smiling amber eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has comitted a past crime that haunts her to this day; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Ugly, PTSD, Shy. Bonds: Criminal record. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Lone Buttons, Female Tabaxi Adept 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Portia Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on her right hand. Her black hair is lengthy. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Portia grew up listening to her father's many stories. Portia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: In love, Attractive, Adventurer. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Portia Cherrycheeks, Female Halfling Barbarian 6
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 57 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)17 (+3) 7 (-2)8 (-1)
Skills Nature +6, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Auran, Terran, Elven
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Lilith Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears bulky black painted plate armor. She is muscular with a powerful set of arms. She wears a small hat to cover her moderate length black hair. Her black eyes peer out from beneath her small black hat.

Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Sold as a small child to a brothel owner, Lilith was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she has passion for adventuring and risk

Ideals: Fighting, Philantrophist. Bonds: Mentor, Adventurer, Enemies. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Lilith Chaos, Female Tiefling Adept 4
Medium (5'11") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Gnoll, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. His lavender fur is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast island. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Addict. Bonds: Nature, Family, Adventurer. Occupation: Carter

Voice: Speaks in third person

Attributes [hide]

Aura Candle, Male Tabaxi Bard 9
Medium (6'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 31 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 15 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 pp. Chalcedony (40 gp). Hematite (5 gp). Deep blue spinel (1100 gp). Carnelian (40 gp). Star rose quartz (40 gp). Banded agate (5 gp). Moss agate (5 gp). 1 Minor magic item.


Social Check DCs

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