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NPC Generator

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Advanced [show]


Morana Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has wavy white hair. Her eyes are likewise green.

Personality: She is almost excessively polite to everyone, even when angry. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of a Apothecary, who enjoyed hunting, Morana was taken on many hunting expeditions. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and her spouse's relatives view her with great suspicion

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Nature, Rich, Family. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Morana Trollbleeder, Female Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 7 (-2)15 (+2)
Skills Insight +0, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 sp.


Social Check DCs


Drogo Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. His chestnut hair is matted, messy, and big. He has gleaming, smiling hazel eyes.

Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Fisher, who enjoyed hunting, Drogo was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Drogo Ariessus, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)12 (+1) 15 (+2)18 (+4)
Skills Deception +7, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Dagger Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His orange fur is thinning but still full. His yellow eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Dagger's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Dagger grew up listening to his mother's many stories. Cursed with unlife at a very young age, Dagger has worked very hard to control his curse. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He is currently in port desperately looking for someone to get him out; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Extrovert. Flaws: Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Dagger Of Winter, Male Tabaxi Ranger 1
Medium (6'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. Brass mug with jade inlays (300 gp).


Social Check DCs


Skirt Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His white fur is smooth and relatively long. His amber eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Skirt's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a daughter. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: Nothing but the best is good enough for him; and wants his loneliness to end

Ideals: Impeccable. Flaws: Antagonistic. Bonds: In love, Job, Has a crush. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Skirt Candle, Male Tabaxi Ranger 5
Medium (6'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)10 (+0) 7 (-2)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Blue star sapphire (1300 gp). Azurite (13 gp). Aquamarine (1500 gp). Red spinel (70 gp). 1 Minor magic item.


Social Check DCs


Georgina Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a red coat over a brown low-cut shirt, and a broad hat upon her head. Her hair is short and auburn. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not trust anyone and sleeps with one eye open.

History: Gifted from a young age, Georgina studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Georgina took refuge in the large cave and found the beat up axe and armor she uses now. She tends to her Mercenary job now, and dutifully fulfills any obligations she has.

Motivation: A strong sense of loyalty to Dragonborn people; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Nature, Job. Occupation: Mercenary

Voice: growls and snarls, animalistic

Attributes [hide]

Georgina Underbough, Female Halfling Cleric 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 9
Languages Common, Halfling, Terran, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs

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