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NPC Generator

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Advanced [show]


Anthony Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He sports a flattop hair cut. He has gleaming, smiling blue eyes.

Personality: He dislikes all the random violence that takes place in the north. He has a minor phobia of water and hates getting wet.

History: Anthony was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: A need for knowledge about a nearby landmark; and he is terrified, and will act out of fear

Ideals: Pacifist. Flaws: Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Painter

Voice: Shortens vowels

Attributes [hide]

Anthony Ofandrus, Male Half-Elf Expert 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)17 (+3) 13 (+1)9 (-1)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Orc, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he is well dressed, but even with his fine clothing he looks run-down. With bright blonde hair and a scraggly beard. His violet eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Terse, Fearful. Bonds: Nature, Criminal record. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oloric Lutgehr, Male Dwarf Barbarian 6
Medium (4'1") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)12 (+1) 9 (-1)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Emerald grew up listening to his father's many stories. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Revenge.

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Emerald Running, Male Tabaxi Paladin 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 14
Hit Points 54 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)16 (+3) 15 (+2)19 (+4)
Skills Deception +8, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 600 gp. Freshwater pearl (13 gp). Jasper (30 gp). Onyx (30 gp). Azurite (13 gp).


Social Check DCs


Corkitron Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear white tank tops with brown pants. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Corkitron Quickstep, Male Halfling Monk 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 75 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)17 (+3) 6 (-2)7 (-2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 8
Languages Common, Halfling, Giant, Ignan, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tervaround Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her chestnut hair is slicked back into a classic pompadour. This gray eyed westerner is not easily forgotten.

Personality: She loves telling others what to do and how they should feel about things. She is harsh and unforgiving.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Tervaround abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tervaround Gummen, Female Gnome Ranger 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Draconic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs

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