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NPC Generator

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Advanced [show]


Aust LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a violet tunic with blue highlights, and long black pants that bunch up around his shoes. He wears a feathered hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with a lost civilization.

History: When he was but 5 years old his parents immigrated from the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Aust LaCava, Male Half-Elf Commoner 7
Medium (5'7") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 17 (+3)7 (-2)
Skills History +4, Performance +1
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Tûhorn Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears light armors faded through time and improper care. He has no hair. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Mundane, Impulsive. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûhorn Hayhurst, Male Half-Orc Ranger 16
Medium (5'8") Half-Orc, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 92 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). Fire opal pendant on a fine gold chain (1400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A roughly beaten golden orb (90 gp). Gold and topaz bottle stopper cork (1700 gp). Fire opal pendant on a fine gold chain (1400 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (90 gp). Jeweled electrum ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (90 gp). Sapphire pendant on gold chain (2000 gp). Jeweled electrum ring (8000 gp). Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Loopmottin Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket, and she perpetually has her axe ready. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Loopmottin and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Antagonistic, Shy, Mundane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Loopmottin Pingun, Female Gnome Warrior 10
Small (3'5") Gnome, Neutral Good (CR 10)
Armor Class 13
Hit Points 61 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic, Goblin
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +4

Possessions: 210 pp.


Social Check DCs


Nimble Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A 6'3" western woman, she wears a pastel top hat and pastel clothes. She sports a flattop fur cut. Her green eyes have a joyful gleam in them most of the time.

Personality: Nimble wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: She was born in a small island village. Her father was a soldier and died while she was still young. Nimble was left her father's suit of armor and trained in its use and care. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Gifted. Bonds: Nature, Military, Adventurer. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Nimble Timber, Female Tabaxi Aristocrat 2
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)19 (+4)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Uthemar Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His long auburn hair reaches down to his waist. He has a tattooed face.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. Uthemar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He became a Architect soon after.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Hedonist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Architect

Voice: Whispers

Attributes [hide]

Uthemar Qualanthri, Male Elf Bard 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)10 (+0) 16 (+3)6 (-2)
Skills Investigation +2, Performance +0
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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