Mumpena Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior, and she perpetually has her halberd ready. Her brown hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Soapmaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and find a way to reverse the transformation of her brother
Ideals: Fighting, Impeccable. Flaws: Insomniac, Disease. Bonds: Criminal record, Family. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Artisan’s tools.
Elegant Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. She keeps her orange fur in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered dancing. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Gifted, Artistic. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 20000 cp. Deep blue spinel (1100 gp). Sardonyx (70 gp). Violet garnet (1100 gp).
Susannah Colby, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has no hair. She wears an eyepatch.
Personality: She is irascible and easily irritated. She is a ruthless business woman, a trait she acquired from her father.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1300 gp. A roughly beaten golden orb (80 gp).
Verna Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white cloak and cross-gartered black stockings. She is bristling with hidden weapons, mostly longswords and greataxes. Her brown hair, when down, is lengthy. Her face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a criminal king-pin and mafia family Cursed with lycanthropy at a very young age, Verna has worked very hard to control her curse. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Philantrophist. Flaws: Disease. Bonds: Criminal record, Slave. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 80 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 40 pp. Malachite (9 gp). Violet garnet (1100 gp). Banded agate (9 gp). Red-brown spinel (80 gp). Peridot (50 gp). Tourmaline (80 gp). Deep green spinel (80 gp). Obsidian (9 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item.
Keyleth Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She prefers to wear flannel. Her white hair is greasy and uncared for. Her gray eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. Energy wise she seems alert and responsive.
History: Keyleth was born in the east. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To prove her worth to the world.
Ideals: Professionalism, Persistence. Flaws: Ugly, Impulsive. Occupation: Banker
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 10 pp. Bloodstone (50 gp). Rich purple corundum (1400 gp). Iolite (50 gp). Sard (50 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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