Tricking Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'4". She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and her gloved hand is found clutching a shield. Her white fur is slicked back into a classic pompadour. She has a dull look in her green eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is harsh and unforgiving.
History: Born in the south her family was never financially stable. Through the years after Tricking was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tricking's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Marshal for hire.
Motivation: To end her boredom; and balancing her hectic life and new marshal responsibilities is difficult
Ideals: Passionate. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp. Black velvet mask with numerous citrines (130 gp). Old masterpiece painting (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Sapphire pendant on gold chain (2200 gp).
Arumawann Offund, Male Gnome [Permalink]
Personal [hide]
Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in the north, but his parents moved at a very young age to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Criminal record. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 43000 sp. Banded agate (6 gp).
Taklinn Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He is bristling with hidden weapons, mostly morningstars and spears. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Dragonborn culture. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Flaws: Insomniac, Racist. Bonds: Attractive, Criminal record, Poor. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 370 gp. Emerald (500 gp). Golden pearl (120 gp).
Naal Caerdonel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is drawn into a tight pony tail with a clover scrunchie. He has several tiny emerald earrings on each ear.
Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Gardener for hire.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Flaws: Insane. Bonds: Rich, Adventurer, Nature, Job. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (50 gp).
Adrik Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears a faded coat and loose pants complete with wide-brimmed hat. He wears a colorful flower in his golden hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Immigrant. Occupation: Interpreter
Voice: Smoker's lung
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 72 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 4000 gp. Violet garnet (200 gp). Blue quartz (10 gp). Black pearl (200 gp). Citrine (50 gp). Black pearl (200 gp).
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