Beiro Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. He is physically well-built. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Further expansion of business; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Criminal record, Job. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Bucklal Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn and very short. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bucklal took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Ugly. Bonds: Nature. Occupation: Navigator
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 14 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp.
Skûn Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many blue ritualistic tattoos. He wears black painted combat armor at almost all times. He has moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born to a Miller, his mother struggled to pay the bills. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Poor. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Elven, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 140 gp.
Alvyn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports tan clothing, slightly heavier than average wear. His blonde hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He pushes his goals aggressively. He is also a coward if confronted.
History: Gifted from a young age, Alvyn studied abroad. His psionic abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Optimist, Gifted, Philantrophist. Flaws: Fearful. Bonds: Enemies. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 6000 sp. 1 Minor magic item.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His fur is greying and his face has many wrinkles. His eyes are a pleasant amber.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Poor, In love, Military. Occupation: Barrister
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!