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Advanced [show]


Feldûsh Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a white vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his white boots flare out at the collars. His clothes are grease stained in places. He wears his white hair up. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Feldûsh has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Disease, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader

Voice: Booming voice

Attributes [hide]

Feldûsh Marlee, Male Half-Orc Expert 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)6 (-2) 16 (+3)7 (-2)
Skills Medicine +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Modean Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear flannel. His red hair is unkempt and raggedy. His eyes are silver and beady.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he's in love

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature, Mentor. Occupation: Seamstress

Voice: Shortens vowels

Attributes [hide]

Modean Charisma, Male Tiefling Fighter 17
Medium (5'3") Tiefling, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 124 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills History +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 3000 gp. Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Solid gold idol (700 gp). A silver and pearl hairclip (40 gp). Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (4000 gp). Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Bernard Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has styled his chestnut hair well, parting it to the left. He has blue eyes and a yellow hat with a blue feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Poor. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Bernard Connors, Male Half-Elf Fighter 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 9 (-1)6 (-2)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ahrim Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly blue, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He got away from his former life and has fallen to alcoholism.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Impulsive, Addict. Bonds: Immigrant, Religious. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Ahrim Comedy, Male Tiefling Commoner 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).


Social Check DCs


Zanna Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tan trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. Her long red hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zanna is combative with any and all who dare try her patience in the slightest.

History: Zanna was born with her mother's beautiful face. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Her religion dominates her actions; and her relatives are trying to arrange a marriage

Ideals: Justice, Athletic. Bonds: Attractive, Family, Religious. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Zanna Bafflestone, Female Gnome Commoner 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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