Solomon Rodney, Male Human [Permalink]
Personal [hide]
Description: Standing 5'10", this man prefers to wear flannel. His hair is silver and very short. He has brown eyes and a grey hat with a black feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a plains tribe. A gifted student he started as a Server, but he got bored and became a Glassblower. He became a Glassblower soon after.
Motivation: Expand his business.
Ideals: Passionate, Optimist. Bonds: Nature, Job. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Kellen Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his shortbow always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has done his best to style his silver hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He speaks before he thinks and is too direct. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Kellen was born on a far northern forest where he grew up under the tutelage of his mother, an expert Navigator. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is terrified, and will act out of fear
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Mentor, Immigrant. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
Possessions: 8000 sp. 1 Minor magic item.
Myria Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who wears a fancy white dress, she is not a threatening figure. She has done her best to style her blonde hair to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Apothecary arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of specialists.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Artistic. Flaws: Impulsive, Secretive, Depressed. Bonds: Attractive, Rich. Occupation: Apothecary
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 44 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Giant
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 260 pp. Malachite (5 gp). Zircon (70 gp). Obsidian (5 gp). Iolite (70 gp). Sardonyx (70 gp).
Faral Holimion, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy red hair. Her green eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Faral was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the south
Ideals: Entrepeneur, Joker, Opinionated. Flaws: Ugly. Bonds: Military. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Bolhild Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman sports grey clothing, slightly heavier than average wear. Her blonde hair is thinning but still full. She wears a mask on her face.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: Bolhild was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Sailor. She now owns her own business.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Flaws: Racist. Bonds: Job, Attractive, Adventurer. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Tourmaline (110 gp). 1 Masterwork Uncommon Weapon.
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