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Guy Harrington, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with finding treasure.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Guy Harrington, Male Human Cleric 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +6, Animal Handling +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 1700 gp. Obsidian (6 gp). Moss agate (6 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brass crest. He wears a robe, a symbol of death around his neck, and a falchion on his belt. He has a hunchback. His brass crest is matted, messy, and big. His eyes are red and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Philantrophist, Pacifist. Flaws: Ugly, Disease. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Fighter 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Malachite (5 gp). Malachite (5 gp). Onyx (50 gp).


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a red costume with the symbols of magic on her torso. She is bald on top and has large silver tufts of hair around her ears. Her eyes are likewise blue.

Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand her business; and to be a masseuse again

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Nedda Porridgepot, Female Halfling Commoner 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Sybil Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She is generally shirtless and showing off her tattooed chest. She has a hunchback. Her hair is always cut to a buzz. She has several tiny emerald earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Sybil was born on a far western plains where she grew up under the tutelage of her mother, an expert Tanner. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To unite with her sister; and find a way to reverse the transformation of her sister

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Sybil Ethanasath, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Brown-green garnet (70 gp). Amethyst (70 gp).


Social Check DCs


Vezera Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She wears a colorful flower in her green crest. Her eyes are a pleasant red.

Personality: Eccentric and domineering, Vezera will drive conversation. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small mountains village. Her family was turned out during the war. She and her family wandered east to less war torn lands. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Performer and was forced into it by her family; and she feels the way she acts is they only way to get by in the world

Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Immigrant, Nature. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Vezera Mystan, Female Dragonborn Aristocrat 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 900 gp. Fiery yellow corundum (1600 gp). Azurite (8 gp). Amethyst (120 gp). Hematite (8 gp).


Social Check DCs

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