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Advanced [show]


Philomena Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is wearing a long, red, dusty cloak. She keeps her long white hair kept up in a rat tail. Her eyes are violet and catlike.

Personality: Philomena wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of southern immigrants she idolized her mother. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of her daughter; and to unite with her brother

Ideals: Disciplined. Bonds: Slave, Immigrant, Adventurer, Family. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Philomena Fatrabbit, Female Halfling Wizard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)17 (+3) 13 (+1)9 (-1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Infernal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 300 gp. Golden circlet with four aquamarines (2000 gp). Silver comb with moonstones (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Balimaar Skelton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is knotted and matted. This gray eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: Balimaar hails from a village terrorized by gnolls. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist. Bonds: Attractive, Adventurer, Enemies. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Balimaar Skelton, Male Human Commoner 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Druidic, Terran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4

Possessions: 12000 cp. Gold music box (1000 gp). 1 Minor magic item.


Social Check DCs


Azaki Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his auburn hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Religious, Enemies. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Azaki Meliamne, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Tourmaline (50 gp). Amethyst (50 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Reynard Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He keeps his silver hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: When he was but 3 years old his parents immigrated from the west. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his writing dream.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature, Immigrant. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Reynard Hildenman, Male Half-Elf Ranger 8
Medium (4'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1300 gp. White pearl (140 gp). Black star sapphire (800 gp). Tourmaline (140 gp). Citrine (60 gp). Azurite (8 gp). Violet garnet (500 gp).


Social Check DCs


Travok Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and dresses like a well dressed Dyer does. His skin is also unnaturally pale. His brown hair is singed and shortened. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He enjoys reading and quiet.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Shepherd, but he got bored and became a Dyer. He struck the Dyer job and began his own company from there.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Travok Aranore, Male Dwarf Expert 6
Medium (4'5") Dwarf, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 110 pp. Jasper (20 gp). 1 Minor magic item.


Social Check DCs

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