Jarsali Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an entirely tan suit with yellow socks and a vest with buckled shoes. She keeps her red hair in a flapper bob. Her thin eyebrows rest above her beady hazel eyes.
Personality: Calm and collected, she is a well trained Engraver. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Engraver job and began her own company from there.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is not mentally stable, and does not behave rationally
Flaws: Ugly, Hedonist, Insane. Bonds: Job, Criminal record. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 3 (-4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 3 Antitoxin.
Vezera Dhyrktelonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fitting clothing which further accentuates her frame. Her green crest is thinning but still full. She wears round tiny glasses practically rammed into her face.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: She was born to loving parents in a slum to the south. Through the years after Vezera was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Vezera's father didn't care for her much, and the feeling was mutual. Now she works as a dancing tutor during her time off.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Artistic, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +3
Possessions: 30 gp.
Arha Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: She stands about 5'9" and prefers to wear flannel. Her left leg appears badly burned and disfigured. Her black hair is still thick. Her eyes are gray and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with her god.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arha fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable. Bonds: Religious, Rich. Occupation: Stylist
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 16
Languages Common, Orc, Draconic, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrin Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a robe, a symbol of the four houses of cards around his neck, and a spear on his belt. His broad hat is riddled with cuts and holes. His red eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Patrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 11 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Halfling, Auran
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +6
Possessions: 4000 sp.
Silent Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop fur cut. His eyes are likewise hazel.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.
History: He was born in a small plains village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Depressed, Lazy. Bonds: Attractive, Nature, Religious. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
