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Advanced [show]


Ishmoz Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He has wavy black hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Bowyer, who enjoyed hunting, Ishmoz was taken on many hunting expeditions. Through the years after Ishmoz was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ishmoz's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Ishmoz Kendal, Male Half-Orc Warrior 7
Medium (5'0") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riswynn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and yellow handkerchief worn on her left side. She carries a battered shield and tarnished shortspear as well. She has silver hair. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the north, certain she would find work there.

Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting, Disciplined. Bonds: Attractive, Immigrant, Slave, Rich. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Riswynn Rakankrak, Female Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)5 (-3) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1000 sp. 1 Masterwork studded leather.


Social Check DCs


Mugrunden Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. His scarlet crest has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Persistence, Joker, Artistic. Bonds: Rich, Family. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Mugrunden Daardendrian, Male Dragonborn Rogue 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Gold and topaz bottle stopper cork (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp).


Social Check DCs


Rael Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a tan collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his silver hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the north. When Rael reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Flaws: Addict. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Rael Erenaeth, Male Elf Adept 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp.


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Alberich was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Alberich's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Alberich and his spouse have recently divorced.

Motivation: A deep hatred of gnolls.

Flaws: Insomniac, Disease, Antagonistic. Bonds: Attractive, Enemies. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Stoutale, Male Dwarf Expert 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)10 (+0) 9 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 10000 cp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs

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