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Advanced [show]


Oskar Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. He keeps his long brown hair kept up in a rat tail. His eyes are violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.

History: Gifted from a young age, Oskar studied abroad. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Oskar Steelfist, Male Dwarf Warrior 10
Medium (4'0") Dwarf, Neutral Good (CR 10)
Armor Class 11
Hit Points 66 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 100 pp. Alexandrite (800 gp). Tourmaline (50 gp).


Social Check DCs


Audhild Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has wavy red hair. She has amber eyes and a brown hat with a blue feather.

Personality: Aggressive, abrasive, and angry, Audhild embodies much of what other species detest in the Dwarves. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety.

Ideals: Gifted. Flaws: Antagonistic, Fearful, Disease. Bonds: Poor. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Audhild Trollbleeder, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Athletics +4, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Nuthra Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats, and carries monstrous two handed axes. Her scarlet crest has been sun bleached extensively. Her thin eyebrows rest above her beady gold eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Nuthra was born in the east. At a young age she loved to build and create. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Half-Elven compassion; and to reunite with her old friends

Ideals: Fighting, Persistence. Flaws: Ugly, Racist. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: Loud with bravado

Attributes [hide]

Nuthra Tiammanthyllish, Female Dragonborn Sorcerer 5
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 400 gp. Coral (130 gp). Citrine (20 gp). Golden pearl (130 gp).


Social Check DCs


Norman Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey cloak. He wears his black hair up in a very large beehive style do. He has blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted divine powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Fighting, Optimist, Gifted. Bonds: Military, Criminal record. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Norman Graeme, Male Human Adept 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon his head, he is not a threatening figure. His cinnamon fur is knotted and matted. He has amber eyes.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Quick Grass, Male Tabaxi Bard 13
Medium (6'6") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. Solid gold idol (200 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A silver and pearl hairclip (50 gp). A silver and pearl hairclip (50 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Gold and topaz bottle stopper cork (1200 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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