Cloak Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She prefers to wear pastel clothing when she does not wear armor. She has no fur. She wears an eyepatch.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She enjoys reading and quiet.
History: The child of western immigrants she idolized her mother. After coming to the age of reason, Cloak took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Logical, Gifted, Impeccable. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Guard
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 400 gp.
Enidda Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" northern woman, she wears skinny pants and wears a tan and blue robe with the hood down. She sports white long hair. She has amber eyes.
Personality: She is happy with her job as a Bounty Hunter. She turns her eye from what people do, preferring to live and let live. She is obsessed with a lost civilization.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Enidda took refuge in the old dungeon and found the beat up glaive and armor she uses now. She now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Bounty Hunter and was forced into it by her family; and she'd like to take her coworkers down a peg
Bonds: Job, Adventurer, Immigrant, Nature, Family. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Raer Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man has a large violet mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his left hand. His long black hair reaches down to his waist. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Shy, Racist. Bonds: In love, Mentor, Religious. Occupation: Knight
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
Possessions: 130 gp. Jet (140 gp). Sardonyx (40 gp).
Nissa Leffery, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear blue pants and tee shirts. She is an epitome of beauty. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. From her teen years she was always beautiful and desirable, so people have always doted on her. She struck the Mortician job and began her own company from there.
Motivation: She is terrified, and will act out of fear.
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 9)
Armor Class 11
Hit Points 66 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agnes Wordsworth, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears brown trousers with grey and black striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting illithids, the young Agnes began to lead the lost caravan. She has been a successful dealer in antiques buying low and selling high.
Motivation: A deep hatred of illithids.
Ideals: Entrepeneur. Flaws: Terse, Disease. Bonds: Slave, Enemies. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!