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NPC Generator

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Advanced [show]


Eva Beckwith, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Sculptor does. Her black hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the north was not economically sound they moved to her current location. She inherited the family business which she has now maintained for 2 years.

Motivation: To be a Tailor again; and she is unsatisfied with her job

Flaws: Insane, Secretive. Bonds: Job, Immigrant, Slave. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Eva Beckwith, Female Human Wizard 11
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Elven, Halfling, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443210

Possessions: 3100 gp. Brown-green garnet (160 gp). Bloodstone (20 gp). Jade (160 gp). Amethyst (160 gp). Rock crystal (20 gp). Bloodstone (20 gp). Aquamarine (600 gp). Sardonyx (20 gp).


Social Check DCs


Phelaia Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape, and she perpetually has her warhammer ready. She keeps her red hair in a pixie cut. Her red eyes peer out from beneath her deerstalker black hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Phelaia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Impulsive, Racist. Bonds: Religious. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Phelaia Serenity, Female Tiefling Warlock 7
Medium (5'0") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 6000 sp. Iolite (50 gp). Chalcedony (50 gp).


Social Check DCs


Riardon Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His brown hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Riardon was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Riardon and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Whispers

Attributes [hide]

Riardon Mystralath, Male Half-Elf Paladin 3
Medium (5'2") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She wears a colorful flower in her orange fur. She is baby faced.

Personality: She exudes charisma. She is a tour de force of persuasion. She is used to getting what she wants. In part because she is a meticulous planner.

History: Flask was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Flask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Professionalism. Bonds: Attractive, Poor, Adventurer, Slave. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Flask Of Spirit, Female Tabaxi Expert 13
Medium (5'11") Tabaxi, Lawful Good (CR 13)
Armor Class 14
Hit Points 46 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 1000 gp. Smoky quartz (30 gp). White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mreksh Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears his brass crest up. His eyes are likewise red.

Personality: Mreksh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Gifted. Bonds: Adventurer, Family, Guardian. Occupation: Mason

Voice: Spits and sputters

Attributes [hide]

Mreksh Delmirev, Male Dragonborn Warrior 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 14 (+2)18 (+4)
Skills Animal Handling +5, Deception +7
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 2000 sp. Alexandrite (200 gp).


Social Check DCs

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