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Advanced [show]


Windy In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man typically wears pastel cloth garments or leather armor. His clothes are grease stained in places. His lavender fur is singed and shortened. His eyes are a pleasant amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.

History: Born in the west his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Flaws: Ugly. Bonds: Poor, Immigrant, Guardian, Religious. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Windy In Woods, Male Tabaxi Paladin 17
Medium (6'10") Tabaxi, Chaotic Good (CR 17)
Armor Class 9
Hit Points 103 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +7, Religion +9
Senses Passive Perception 11
Languages Common, Abyssal, Auran, Terran
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150222

Possessions: 9000 gp. Lapis lazuli (13 gp). Obsidian (13 gp). Red-brown spinel (80 gp). Tourmaline (80 gp). Chalcedony (50 gp). Lapis lazuli (13 gp). Azurite (13 gp). Onyx (50 gp). Black pearl (1400 gp). Obsidian (13 gp).


Social Check DCs


Dalgal Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, and he perpetually has his monstrous two handed axe ready. He keeps his golden hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also hits on women, regardless of circumstances.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Has a crush, Slave. Occupation: Butcher

Voice: High pitched, excited

Attributes [hide]

Dalgal Daerdahk, Male Dwarf Commoner 6
Medium (4'0") Dwarf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 12 (+1)6 (-2)
Skills Animal Handling +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Edge Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears a pastel coat over a brown low-cut shirt, and a Stetson hat upon her head. Her orange fur is slicked back into a classic pompadour. She is baby faced.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her job bores her to no end. She has decided to make it more interesting.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gifted student she started as a Shepherd, but she got bored and became a Mortician. She has recently gotten a pet goose that steals things from people.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Disease. Bonds: Job, Adventurer, Criminal record, Rich. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Edge Of Storm, Female Tabaxi Wizard 3
Medium (6'5") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 3000 sp.


Social Check DCs


Geva Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She prefers to wear flannel. Her golden hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Geva Qualanthri, Female Half-Elf Warlock 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)5 (-3) 10 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is thinning but still full. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the south, but his parents moved at a very young age to the east. Glim was born on a far southern plains where he grew up under the tutelage of his father, an expert Scribe. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Immigrant, Attractive. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Glim Horcusporcus, Male Gnome Monk 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)5 (-3) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Athletics -1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple +5

Possessions: 12000 cp. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs

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