Kallista Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She wears a black costume with the symbols of magic on her torso. She has moderate length silver hair. Her black eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Kallista embodies much of what other species detest in the Tieflings. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Kallista never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: To protect her home; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: In love, Guardian. Occupation: Actor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 600 gp. Fiery yellow corundum (1500 gp). Iolite (30 gp). Coral (80 gp). Emerald (1500 gp). Rock crystal (30 gp).
Daar Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. She has wavy bronze crest. She wears a mask on her face.
Personality: She likes to make people angry or surprised. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Barber, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the south, certain she would find work there.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military, Family. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 9
Hit Points 84 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 200 pp. Hematite (16 gp). Alexandrite (500 gp). Hematite (16 gp).
Valanthe Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her blonde hair is cut short with large spiked bangs in the front. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with a lost civilization.
History: The child of a Butcher, who enjoyed hunting, Valanthe was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp. Malachite (12 gp). 1 Disguise kit. 1 Small steel mirror.
Nimble In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears a pastel Stetson hat and pastel clothes. Her clothes are grease stained in places. Her black fur is thinning but still full. Her amber eyes are passionate and lively.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She receives visions of the future at random moments
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She ran away from her former home and has been making her living as a Slave Trader for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Immigrant, Military, Job. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 60000 cp. Banded agate (14 gp).
Mozikth Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a black suit, white shirt, and black tie. He keeps his long silver crest kept up in a rat tail. He has gleaming, smiling gold eyes.
Personality: He snorts whenever he laughs or is feeling confident. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Mozikth lived on a farm with his father, near the main road leading to a nearby town. He married young, but lost his spouse to goblins. Days after completing his studies, news broke out that his hometown was attacked by goblins. Mozikth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He wants revenge against goblins; and balancing his hectic life and new fletcher responsibilities is difficult
Flaws: Depressed. Bonds: Enemies, Family, Job. Occupation: Fletcher
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 31 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
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