Harriet Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt with thin yellow vertical stripes and grey pants. She is portly but not overly obese. Her hair is cut close to her head. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. She has worked as a Weaver like her father before her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a navigator again
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Attractive, Debt. Occupation: Weaver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 44 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 |
Possessions: 800 pp. Moss agate (12 gp). Freshwater pearl (12 gp). Deep blue spinel (1400 gp). Eye agate (12 gp). 1 Medium magic item.
Chem Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear green clothing when he does not wear armor and is in decent physical shape. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He has achieved small success as a Masseuse.
Motivation: To be a Sculptor again; and to get a good night's sleep
Flaws: Ugly, Selfish, Secretive, Insomniac. Bonds: Military, Job. Occupation: Masseuse
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 17)
Armor Class 9
Hit Points 90 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +10
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Jeweled gold crown (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.
Ridaro Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is typically in her Assassin uniform. Her chestnut hair is still thick. She has several tiny emerald earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: From birth she was tutored by a cruel and relentless mentor. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Mentor. Occupation: Assassin
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 500 gp.
Symma Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her axe, and her gloved hand is found clutching a axe. Her hair is short and black. Her face is covered beneath a completely black helmet.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Sold as a small child to a necromancer, Symma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is a bit of a kleptomaniac.
Ideals: Joker, Logical. Bonds: Criminal record, Mentor. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Pyxrin Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is generally shirtless and showing off her tattooed chest. She has blue crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Pyxrin was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.
Motivation: Retire the richest woman in the south; and regain custody of her son
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1400 gp. Deep blue spinel (400 gp). Peridot (30 gp). Jasper (30 gp). Bloodstone (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
