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Advanced [show]


Aramil Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses divination through singing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young adult he joined a group advocating for an improvement in Elven conditions. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and half-elven compassion

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Racist. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Mumbles to self between sentences

Attributes [hide]

Aramil Qualanthri, Male Elf Wizard 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Perception +4, Performance +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1000 gp. Moss agate (13 gp). Chalcedony (80 gp). White pearl (60 gp). Iolite (80 gp). Moss agate (13 gp). Rock crystal (80 gp). Black pearl (200 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sammal Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His silver hair is slicked back into a classic pompadour. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Criminal record. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Sammal Dodge, Male Tiefling Sorcerer 14
Medium (5'7") Tiefling, True Neutral (CR 14)
Armor Class 14
Hit Points 66 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +7, Athletics +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Elven
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Solid gold idol (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp).


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is golden and very short. Her green eyes peer out from beneath her small red hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.

History: Her father raised her in a mountain cabin. Dee was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Mortician. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To get a good night's sleep; and she's repulsed by the pc

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Dee Jamjar, Female Halfling Warlock 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Golden circlet with four aquamarines (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp).


Social Check DCs


Five Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown cloak and cross-gartered grey stockings. His cinnamon fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Enemies. Occupation: Priest

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Five Of Ivory, Male Tabaxi Fighter 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 260 pp. A silver and pearl hairclip (50 gp). A roughly beaten golden orb (160 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp).


Social Check DCs


Phelaia Turmoil, Female Tiefling [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has styled her blue hair well, parting it to the left. Her eyes are black and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants she idolized her mother. She has had some formal dancing training, and achieved minor success. She left for the north, certain she would find work there.

Motivation: She's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Phelaia Turmoil, Female Tiefling Monk 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 14 (+2)16 (+3)
Skills Perception +5, Persuasion +6
Senses Passive Perception 16
Languages Common, Goblin, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 600 gp. Moss agate (4 gp). Chrysoprase (20 gp). Malachite (4 gp).


Social Check DCs

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