Sutha Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, she is an attractive figure. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has done her best to style her black hair to look like a famous performer. Her brown eyes are passionate and lively.
Personality: Calm and collected, she is a well trained Assassin. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Sutha was raised in a hard working conservative environment. From her teen years she was always beautiful and desirable, so people have always doted on her. She now owns her own business.
Motivation: Money/treasure.
Ideals: Logical. Bonds: Rich, Attractive, Job, Enemies. Occupation: Assassin
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Pink pearl (110 gp).
Suhnae Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His brown hair is styled in orderly dreadlocks. His eyes are amber.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Logical. Flaws: Racist. Bonds: Attractive, Military, Job, Rich. Occupation: Navigator
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 2000 gp. Onyx (80 gp). Sardonyx (80 gp). Aquamarine (300 gp). Aquamarine (300 gp). Pink pearl (100 gp). Jasper (80 gp). Chalcedony (80 gp). Aquamarine (300 gp). Jasper (80 gp).
Zook Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair down. This green eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.
Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Rich, Slave. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1200 gp. Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a long, pastel cloak. Her beige fur, when down, is lengthy. She has several tiny ruby earrings on each ear.
Personality: She snorts whenever she laughs or is feeling confident. She is a ruthless business woman, a trait she acquired from her father.
History: Born to a pair of adventurers, Tricking grew up listening to her father's many stories. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Rich, Adventurer, Nature. Occupation: Performer
Voice: Indian accent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 13)
Armor Class 12
Hit Points 94 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Auran, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +6
Possessions: 300 pp. Alexandrite (300 gp). Jet (70 gp). Red spinel (70 gp). Jasper (80 gp). 1 Medium magic item.
Mardnab Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her golden hair is still thick. Her brown eyes are slightly larger than normal.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When she was but 7 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Mardnab's homeland. Mardnab decided to take the middle way and become a bodyguard. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Shoemaker
Voice: Pirate accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 15000 sp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
