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NPC Generator

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Advanced [show]


Jarsali Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears blue leather gloves, a blue jacket, and tight pants. She carries a battered sword and tarnished greataxe as well. Her hair is brown and curly. Her eyes are a pleasant hazel.

Personality: Abrasive and pushy, she has a hard time making friends. Animals are drawn to her, and she is able to talk to them.

History: She was born on a small isolated farm. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Nature, Slave. Occupation: Bowyer

Voice: Squeaky

Attributes [hide]

Jarsali Iranapha, Female Elf Ranger 4
Medium (4'7") Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp.


Social Check DCs


Spring On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. His orange fur is unkempt and raggedy. His eyes are copper and he is always smoking a pipe.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Spring On the Mountaintop, Male Tabaxi Aristocrat 3
Medium (6'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp. Pink pearl (40 gp). Blue quartz (5 gp). Sard (70 gp). 1 Half-Plate.


Social Check DCs


Griselda Kelsey, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears a Stetson hat to hide her balding. Her eyes are hazel and catlike.

Personality: Her tongue was cut out and she uses sign language. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: Her religion dominates her actions; and she's looking for her big break

Flaws: Disease, Secretive, Ugly. Bonds: Adventurer, Religious. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Griselda Kelsey, Female Human Warlock 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 90 pp.


Social Check DCs


Azaki Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright yellow suits and hats. He is muscular with a powerful set of arms. He has a black handlebar mustache and slicked back black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Azaki lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Azaki took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father

Ideals: Artistic. Flaws: Secretive, Insane. Bonds: Family, Nature. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Azaki Richie, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Celestial, Druidic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 700 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Slave Trader uniform. His golden hair is lengthy. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Slave Trader arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Money/treasure; and his religion dominates his actions

Flaws: Ugly, Shy. Bonds: Job, Religious, Rich. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Crampernap Gummen, Male Gnome Ranger 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 cp. Red garnet (160 gp).


Social Check DCs

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