Anne Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: She was born to a criminal king-pin and mafia family Anne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anne decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Ugly, Mundane, Selfish. Bonds: Criminal record. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Uthemar Selevarun, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Bounty Hunter job and began his own company from there.
Motivation: Expand his business; and he's repulsed by the pc
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Religious, Job. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 600 sp.
Thamuz Heal, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He has a large black mantle and cape that has been intricately interwoven into his brown robe. He wears a top hat to cover his moderate length brown hair. He wears crescent spectacles with a black brim.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Joker, Gifted, Artistic. Bonds: Poor, Family. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 20 gp. Obsidian (15 gp).
Percival Tattersall, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a simple grey robe with blue stripes complete with hood. He keeps his brown hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels threatened by others
Flaws: Ugly, Addict, Fearful. Bonds: Religious, Mentor. Occupation: Gardener
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Greeba Tenley, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who dresses well, wearing white shirts, loose pants, and blazers most of the time, she is not a threatening figure. She keeps her long blonde hair kept up in a rat tail. Her gray eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food she seems plenty friendly. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the east. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Greeba's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC; and expand her business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: Silver pearl (70 gp). Azurite (11 gp). Jasper (30 gp). 1 Minor magic item.
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