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NPC Generator

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Advanced [show]


Gerard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears professional attire. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and he has a crush on the local slave trader

Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Has a crush. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Gerard Cholmondeley, Male Human Expert 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Investigation +7, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 300 pp.


Social Check DCs


Ur-Lisak Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears baggy black pantaloons and a grey scarf, he is not a threatening figure. His red hair is braided into rings. He has gleaming, smiling violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the south, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Religious. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Ur-Lisak Alby, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 12000 sp. Aquamarine (700 gp). White pearl (130 gp). Azurite (16 gp). Deep green spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red fur is kept up in a ponytail inside a broad hat. His amber eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Bonds: Immigrant, Rich. Occupation: Butcher

Voice: Nasally tone

Attributes [hide]

Elegant Running, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 6 (-2)15 (+2) 13 (+1)17 (+3)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs


Beast In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She has a large brown mantle and cape that has been intricately interwoven into her black robe. She wears a top hat to cover her moderate length black fur. Her eyes are copper and she is always smoking a pipe.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the south to a Carter, Beast learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She was granted druidic powers by her dying sister.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Attractive, Enemies, Job. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Beast In Woods, Female Tabaxi Adept 10
Medium (5'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)13 (+1) 9 (-1)18 (+4)
Skills Insight +3, Nature +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 230 pp. Lapis lazuli (14 gp). Blue quartz (14 gp). Jasper (80 gp). Chrysoberyl (80 gp). Hematite (14 gp). Jasper (80 gp). Rock crystal (80 gp). White pearl (80 gp).


Social Check DCs


Mindartis Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Mindartis Wasanthi, Male Elf Barbarian 5
Medium (5'4") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 20 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs

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