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NPC Generator

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Advanced [show]


Roland Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He has a slight overbite and is overall scrawny. With bright brown hair and a scraggly beard. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Merchant.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Mundane. Bonds: Enemies, Rich, Job. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Roland Jacobs, Male Human Expert 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 83 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)14 (+2) 15 (+2)8 (-1)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3100 gp. Pink pearl (120 gp). Chrysoprase (80 gp).


Social Check DCs


Trym Kimberley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear grey pants and tee shirts. His white hair is cut short. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Expand his business; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Hedonist, Antagonistic. Bonds: Family, Job. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Trym Kimberley, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 sp.


Social Check DCs


Duvamil Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, blue cloak. She keeps her long brown hair kept up in a rat tail. Her thin eyebrows rest above her beady violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to loving parents in a slum to the west. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by giants. Duvamil was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants her loneliness to end

Ideals: Joker. Flaws: Ugly. Bonds: Family, Poor, Enemies, Has a crush. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Duvamil Bafflestone, Female Gnome Ranger 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 6000 gp. Zircon (60 gp). Black pearl (1500 gp). Hematite (7 gp). Silver pearl (140 gp). Banded agate (7 gp). Alexandrite (1500 gp). Fiery yellow corundum (800 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Cromwell, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars, and a wedding ring on his right hand. His chestnut hair is still thick. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east to a Dilettante, Anselm learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Dilettante soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Bonds: In love, Attractive, Job, Criminal record. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Anselm Cromwell, Male Human Expert 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 15000 sp.


Social Check DCs


Robert Marley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and wears a worn and beaten armor. His black hair is braided into rings. His skin is flawless and his blue eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He works hard and plays hard.

History: He got into the Performer business at a young age. He worked as a nervous Performer and found it very stressful. He now owns his own business.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and sabotage a competitor

Flaws: Hedonist. Bonds: Attractive, Religious, Job, Slave. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Robert Marley, Male Human Adept 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 10 (+0)16 (+3)
Skills History +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs

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