Wiggens Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. His hair, while still mostly auburn, has prominent grey streaks. His violet eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east to a Hunter, Wiggens learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Wiggens and his spouse have recently divorced.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Hunter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 46000 sp.
Loopmottin Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She is wearing the road beaten gear of a warrior. She wears her blonde hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a Knight, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she is content
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Poor. Occupation: Dyer
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Giant
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Cloth of gold vestments (130 gp). Old masterpiece painting (1900 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp).
Nemeia Scorn, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 5'11", this woman is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. Her hair is blue and curly. Her eyes are black.
Personality: While she acts the brute, she is far gentler than she would appear. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: From birth she was tutored by a cruel and relentless mentor. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Rich, Mentor. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Mindartis Paxton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He wears a colorful flower in his white hair. His violet unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Mindartis grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Flaws: Disease, Antagonistic, Shy. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 17 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Robert Aloro, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow tunic with white highlights, and long grey pants that bunch up around his shoes. He keeps his white hair in a flapper bob. His eyes are gray.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Adventurer in town.
History: Born in the south to a Adventurer, Robert learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Family, Religious. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
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