Fistula Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman likes to wear white tank tops with grey skirt. Her clothes are grease stained in places. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has all her life been fascinated with music.
History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Fistula took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 108 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 1000 gp. Tourmaline (120 gp). Citrine (60 gp). Deep green spinel (120 gp). Eye agate (10 gp). Hematite (10 gp). Eye agate (10 gp). Bloodstone (60 gp). Hematite (10 gp). Jasper (60 gp). Black pearl (1000 gp). Sard (60 gp). 1 Minor magic item. 1 Minor magic item.
Halimath Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Elf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Rich. Occupation: Animal Trainer
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Black pearl (800 gp). Rose (30 gp). Rock crystal (30 gp).
Lewis Yardley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing colorful clothing, dressed as a Assassin, and his gloved hand is found clutching a crossbow. His red hair is drawn into a tight pony tail with a cross scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was raised in a plains tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and he is content
Ideals: Passionate. Flaws: Insane, Hedonist, Mundane. Bonds: Nature, Has a crush. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Infernal, Terran, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 700 sp. Obsidian (10 gp).
William Cornish, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has dyed his greying golden hair a little too much giving a sharp golden color. His hazel eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is an amazing painter.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Roofer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 17000 sp. A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torbera Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She has a large brown mantle and cape that has been intricately interwoven into her green robe. She wears her blonde hair down. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. She has had some formal dancing training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Philantrophist, Artistic. Flaws: Ugly, Sensitive. Bonds: Poor. Occupation: Beggar
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 89 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Dwarven, Gnome, Undercommon, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Obsidian (11 gp). Tourmaline (140 gp). Peridot (30 gp). Hematite (11 gp). Smoky quartz (30 gp). Black star sapphire (1500 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Moss agate (11 gp).
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Their contribution stands as a beacon of hope for all adventurers!