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Advanced [show]


Edge In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her beige fur is matted, messy, and big. Her copper eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the east. She is afraid of women and trembles around them

History: Edge was born in the east. At a young age she loved to build and create. Her parents enrolled her in a Barbarian school at a young age so that she could practice her necromantic talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Pacifist, Persistence, Gifted. Flaws: Ugly, Shy. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Edge In the Wind, Female Tabaxi Barbarian 3
Medium (5'3") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Radomir Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing colorful clothing, dressed as a Herbalist. His red hair is greasy and uncared for. His eyes are hazel.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: He wants revenge against dire rats; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Military, Immigrant, Enemies. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Radomir Copperkettle, Male Halfling Warrior 9
Small (3'3") Halfling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 35 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)10 (+0) 12 (+1)9 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 120 pp.


Social Check DCs


Târz Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Half-Orc culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Târz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He became a Cartwright soon after.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and expand his business

Flaws: Racist, Forgetful. Bonds: Attractive, Mentor, Job. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Târz Hayden, Male Half-Orc Expert 11
Medium (6'3") Half-Orc, Neutral Good (CR 11)
Armor Class 10
Hit Points 57 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 27000 sp.


Social Check DCs


Vola Darlington, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a white Stetson hat and white clothes. She keeps her auburn hair in a pixie cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Weaver work with an outfit from a few towns over. Weaver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Vola Darlington, Female Half-Orc Cleric 8
Medium (5'9") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 16 (+3)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 150 pp. Brown-green garnet (60 gp). Golden yellow topaz (900 gp).


Social Check DCs


Bethrynna Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright yellow dresses and hats. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses divination through singing.

History: Born to a pair of adventurers, Bethrynna grew up listening to her father's many stories. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bethrynna took refuge in the old dungeon and found the beat up falchion and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and a deep hatred of illithids

Ideals: Gifted. Bonds: Immigrant, Enemies, Adventurer, Nature, Has a crush. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Bethrynna Mitchell, Female Half-Elf Monk 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Infernal, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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