Tharivol Raethran, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. His whole body is exceptionally muscular. His blonde hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: Tharivol wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Spice Merchant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: To reunite with his old friends.
Ideals: Disciplined, Optimist. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 9000 cp. Chalcedony (20 gp). Onyx (20 gp). 1 Half-Plate.
Nuraval Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a grey cloak and cross-gartered black stockings. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a illithids raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids; and to get a good night's sleep
Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Barber
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 5000 cp.
Nedda Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light red in addition to tight pants. She has moderate length red hair. Her hazel eyes peer out from beneath her feathered red hat.
Personality: She is fixated on the number 41. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.
History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and doesn't want to be a armorer and was forced into it by her family
Ideals: Persistence, Fighting, Entrepeneur. Flaws: Insane. Bonds: Poor, Family. Occupation: Armorer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fistula Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is green, and she wears a heavy white leather apron most of the time. She carries with her a set of nunchakus on her belt, each one with a topaz on the hilt. Her hair is red, silky, and of moderate length. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Fistula lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and an old rival family wants her found
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Gardener
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 330 gp. Star rose quartz (20 gp). Banded agate (14 gp).
Serpent Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a pastel deerstalker hat and pastel clothes. Her cinnamon fur is smooth and relatively long. Her green eyes peer out from beneath her deerstalker pastel hat.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Since then, she has sought to make the best of life.
Motivation: She has a crush on the local Crown-heir; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Rich, Has a crush. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (200 gp). Alexandrite (200 gp). Moonstone (30 gp).
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