Orsik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown tunic with tan highlights, and long brown pants that bunch up around his shoes. He keeps his long blonde hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He dislikes all the random violence that takes place in the north. He is frequently practicing swordplay.
History: He was born in the north. In his 10th year, his parents were killed by a illithids raid, leaving Orsik alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Pacifist. Bonds: Military, Immigrant, Enemies. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 28 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 1200 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is chestnut and curly. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.
History: A powerful necromancer made her what she is. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.
Motivation: Retire the richest woman in the south; and she's looking for her big break
Ideals: Entrepeneur, Joker, Gifted. Bonds: Mentor. Occupation: Healer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Iolite (30 gp). Aquamarine (1600 gp). 1 Masterwork Common Ranged Weapon.
Decarabia Caution, Female Tiefling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across her face, she is dressed in an above average manner. Her white hair is kept up in a ponytail inside a broad hat. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Flattery will make her almost putty in your hands.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Fighter school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.
Motivation: Wants to work out more often; and she is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Goblin
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Zaffrab Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has the majority of his body covered in plate. He has shaved his head bald. He has a dull look in his violet eyes.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Tanner mother left him crippled. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and elven compassion
Flaws: Ugly, Racist, Disease. Bonds: Criminal record. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Thamior Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.
Personality: Thamior is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Thamior was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Thamior never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Money/treasure; and revenge
Ideals: Persistence. Flaws: Depressed. Bonds: Enemies, In love, Rich. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 33 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
