Shivering Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries with her a set of halberds, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her yellow fur is still thick. Her blue eyes dart from person to person.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Shy, Impulsive, Antagonistic, PTSD. Bonds: Attractive. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ella Rayden, Female Human [Permalink]
Personal [hide]
Description: Standing 5'1", this woman dresses well, wearing grey shirts, loose pants, and blazers most of the time. She wears a deerstalker hat to cover her moderate length black hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: 80 gp.
Theren Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long golden beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Sculptor business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Sculptor.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Athletic, Philantrophist. Bonds: Adventurer, Job, Religious. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 18 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 8 (-1) | 3 (-4) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +6
Possessions: 140 pp.
Left-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She sports a flattop fur cut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a wizard, Left-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and revenge
Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Rich, Enemies, Mentor. Occupation: Dilettante
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 7 (-2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 8000 cp. 1 Silk rope.
Bucklal Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white top hat and white clothes. His top hat is riddled with cuts and holes. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.
History: The child of a Courier, who enjoyed hunting, Bucklal was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he wants to meet his childhood hero
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer, Nature, Criminal record. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 99 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A roughly beaten golden orb (60 gp). Silver ewer (70 gp). Solid gold idol (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Sapphire pendant on gold chain (1200 gp). Cloth of gold vestments (60 gp). Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!