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NPC Generator

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Advanced [show]


Jarana Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'9" has a big stupid grin on her face most of the time. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a very tight haircut. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. She feeds upon the attention of others.

History: Jarana was born with her mother's beautiful face. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she'd like to take her coworkers down a peg

Ideals: Gifted. Bonds: Religious, Attractive, Job, Debt. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Jarana Durthane, Female Dwarf Commoner 3
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Windy Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears a tight fitting pastel shirt and pants. Her fur is brown and curly. Her eyes are likewise hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: A powerful slaver made her what she is. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Impeccable. Bonds: Attractive, Mentor, Rich. Occupation: Courier

Voice: French accent

Attributes [hide]

Windy Hummingbird, Female Tabaxi Bard 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)11 (+0) 7 (-2)14 (+2)
Skills Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp.


Social Check DCs


Flame In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His yellow fur is long and unkept. His thin eyebrows rest above his beady yellow eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Flame lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. After a long history of fighting, Flame and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and to unite with his sister

Flaws: Ugly, Antagonistic, PTSD. Bonds: Family, Job. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Flame In the Morning, Male Tabaxi Bard 1
Medium (5'6") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp.


Social Check DCs


Euphemia Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Euphemia is combative with any and all who dare try her patience in the slightest.

History: Euphemia was born in the north. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and she seems to be bored by most things

Ideals: Justice, Persistence. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Euphemia Fatrabbit, Female Halfling Bard 15
Small (2'8") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 62 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 2000 gp. Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Finely wrought small gold bracelet (80 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (2100 gp). Gold and ruby ring (6000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His gray eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Zaffrab embodies much of what other species detest in the Gnomes. He does not trust anyone and sleeps with one eye open.

History: The child of western immigrants he idolized his mother. Zaffrab was born on a far western mountains where he grew up under the tutelage of his mother, an expert Apothecary. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic, Insomniac, Mundane. Bonds: Immigrant, Military. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zaffrab Pilwicken, Male Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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