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Advanced [show]


Agatha Staurheim, Female Human [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light grey in addition to tight pants. She has a slight overbite and is overall scrawny. She has white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Abrasive and pushy, she has a hard time making friends. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Sage like her father before her.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Agatha Staurheim, Female Human Sorcerer 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Hobart Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. With a patchy black beard and wild black hair. His eyes are gray and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Hobart was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Bonds: Adventurer, Slave, Job, Criminal record, Mentor. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Hobart Underbough, Male Halfling Rogue 15
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 20 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 6 (-2)16 (+3) 16 (+3)15 (+2)
Skills Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Orc, Infernal, Elven
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3

Possessions: Jasper (40 gp). Banded agate (12 gp). Azurite (12 gp). Chrysoprase (40 gp). Black pearl (500 gp). Black opal (1300 gp). Brown-green garnet (120 gp). Citrine (40 gp). Chalcedony (40 gp). Chalcedony (40 gp). Carnelian (40 gp). Bloodstone (40 gp). Onyx (40 gp). Brown-green garnet (120 gp). Hematite (12 gp). Black pearl (500 gp). Red spinel (120 gp). Golden yellow topaz (500 gp). Freshwater pearl (12 gp). Violet garnet (500 gp). 1 Medium magic item.


Social Check DCs


Corkitron Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a white and tan handkerchief worn on his left side. His head has been shaved. His blue eyes peer out from beneath his deerstalker white hat.

Personality: Overbrimming with self-confidence, Corkitron isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Corkitron was born the youngest of three triplets. He worked as a nervous Bellfounder and found it very stressful. He has achieved small success as a Bellfounder.

Motivation: To reunite with his absent father; and an old rival family wants him found

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Family, Job. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Corkitron Brightmoon, Male Halfling Commoner 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Malachite (6 gp). White pearl (150 gp). Obsidian (6 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Elaim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'2" when asserting himself. He is bald on top and has large blonde tufts of hair around his ears. This gray eyed northerner is not easily forgotten.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Elaim was born the youngest of three triplets. A few years later when the west was not economically sound they moved to his current location. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Family, Immigrant. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Elaim Fireforge, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 cp.


Social Check DCs


Oriff Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses well, typically a more casual-formal manner. She keeps her long black hair kept up in a rat tail. She wears a mask on her face.

Personality: Oriff speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Impeccable. Bonds: Attractive, Rich, Religious. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Oriff Battlehammer, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)6 (-2) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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