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Advanced [show]


Urshar Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear brown pants and tee shirts. She keeps her long golden hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The war was a terrible time for her, and Urshar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Urshar was left her mother's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Ugly, Secretive, Depressed. Bonds: Military. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Urshar Aranore, Female Dwarf Wizard 9
Medium (3'10") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Ignan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 600 gp. Rock crystal (60 gp). Tiger eye turquoise (13 gp). Fiery yellow corundum (1200 gp). Alexandrite (800 gp). Violet garnet (800 gp). Jet (50 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman typically wears violet cloth garments or leather armor. She wears her hair in dreadlocks. Her eyes are hazel and beady.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Geva was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Dilettante

Voice: Shortens vowels

Attributes [hide]

Geva Qualanthri, Female Half-Elf Fighter 4
Medium (4'7") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs


Borun Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Blacksmith uniform. He keeps his brown hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is an amazing painter.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying brother.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Slave. Occupation: Blacksmith

Voice: Squeaky

Attributes [hide]

Borun Stoutman, Male Halfling Adept 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1700 sp. Aquamarine (400 gp). Alexandrite (400 gp). Moss agate (10 gp).


Social Check DCs


Orianna Speed, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Map Maker. Her purple hair is lengthy. She wears round tiny glasses practically rammed into her face.

Personality: Confrontational and typically high on some drug or another. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Addict. Bonds: Religious, Criminal record, Adventurer. Occupation: Map Maker

Voice: Can't modulate volume

Attributes [hide]

Orianna Speed, Female Tiefling Cleric 2
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1900 sp.


Social Check DCs


Ribbles Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is black. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the east. He worked as a nervous Fletcher and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Job, Adventurer, Poor. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Ribbles Murnig, Male Gnome Cleric 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 6000 sp. 1 Half-Plate.


Social Check DCs

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